Welcome to the new Balancing & Changes thread. In the future when any changes are released that aren’t included in an update or don’t quite fit within the patch notes, a team member will be sharing them here.
Any issues that arise from a change should still have their own Bug Report thread, as this will be a continually updated thread over time and I don’t want anything to be missed! Which is why this thread is closed for comments
We will be reenabling start of turn effects while stunned. This being disabled is linked to why some players were experiencing issues with burn being applied.
Currently, this will remain enabled until the next update at the earliest, but unconfirmed when this will be disabled again.
A handful of collectables that alter speed by percentage were granting speed by flat value instead. If the collectable gave a speed bonus of 8%, the player was instead given a bonus of +8. The fix implemented now calculates the speed increase/decrease from the current speed amount (not the starting amount).
The following collectable items and spells with this issue have been fixed:
Season 2.2 enemy Landshark’s passive ability ‘Rough Skin’ was missing it’s “On casting spell” activating portion of it’s ability & had the incorrect % listed in the ability description.
Intended text On receiving physical damage, reflect back 15% of it. On casting a spell, deal 10% of my Power as Physical Damage to the enemy.