This reminded me of something that I puzzled over a year ago along the same line of thought:
As you are saying @Zudaio we are still stuck in the same state. We do not get enough loot drops and upgrade materials to for this to be a loot fest where you finally stumble across the perfect item, nor do we have avenues for gear improvement based off of limited drops and slow evolution/refitting opportunities to be a “collection” game where once you have the item, it’s just a matter of making that one item the best that it can be.
I agree wholeheartedly, the game needs to be one thing or another. It cannot sustainably be the worst parts of both.