Dear @Jeto, @Kafka, Developers, Managers, Maintainers, Producer, …
In 2022, you published a 2022 Road Map in the May Community Update. Last year, you went further, providing a Birthday Stream and later the 2023 Road Map, which provided a good outline on your ideas for upcoming major changes and the priorities. In the Fall Community Blog from September 2023, you posted more information on R&D and upcoming changes and we are currently seeing some of it going live: The Gear & Spell Rework, Versus/PvP Update, Map changes, etc.
It would be great to get a new update on the future scope and your plans for 2024 in a similar way as you did in the Fall Community Blog. Also, it would be good to know where the items touched only slightly in the Blog (but mentioned in previous posts) are in your priority list
Thanks in advance!
From the 2023 Roadmap might still be open:
- Tavern Update
- Goals & Task Rework
- Hero Improvements
The following note from the Birthday Stream Recap:
- As chests are slowly being removed, will Kingdom crest rewards change from rewarding Keys to another resource such as Marks?
- This is highly likely, yes. We don’t want to leave you with stuff you can’t use.
Other items include:
- Citadel rework (mentioned by @Jeto here), as this is one of the left-overs from the first (non-Steam) Early Access period. There have been discussions on alternatives or talent trees.
- Party rework (mentioned by @Jeto in the same post), as this is the other left-over from the first EA period. There have been different suggestions, ranging from simple additions of Season Archive Dungeons/Skirmishs to a full rework, also improving switching between Party and Solo and evaluating the artificial lag and still-pending bugs from the Co-Op Desync Update.
- Friends rework, as they have no function (unless you count “Invite to Party” as a function). A solid suggestion was already passed along by @Jeto.